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Unity TestTools and External DLL conflict?

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Greetings everyone. I have a problem that I find weird. I have created some dll files that I want to use in my Unity project. I have compiled them with VS2012 and tested them outside of Unity and everything seems good. I have also Imported them successfully in Unity projects for test and again everything worked fine...until.. I tried to import Unity Test Tools in that project. Now I have tried this and it seems that, when the projects has Unity Test Tools loaded, my external Dll cannot be loaded and this error message comes up: > *Internal compiler error. See the console log for more information. output was: Unhandled Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.* *at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)* *at System.Reflection.Assembly.GetTypes () [0x00000] in :0* If I remove the dll, the error stops. If I remove Unity Test Tools the error also stops. Unity version is 4.3.3f1 Any Ideas? Thank you very much in advance for any help.

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