Our project was running on Unity 2019.4.37f1. I'm trying to use an external DLL(.Net Standart 2.0) which has a reference to EntityFramework Core(3.1.25 version) with Unity and I get the following error in Unity Hub(I have tested it in a visual studio project and it works fine):
Assembly 'Assets/dllName.dll' will not be loaded due to errors: Unable to resolve reference 'Microsoft.EntityFrameworkCore'. Is the assembly missing or incompatible with the current platform? Reference validation can be disabled in the Plugin Inspector.
For more information: https://stackoverflow.com/questions/72320464/assembly-assets-plugins-dllname-dll-will-not-be-loaded-due-to-errors-unity
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